Nightingale

From 2022 to 2024, I worked as a writer at Inflexion Games on the PC survival-crafting game, Nightingale. Set in a gas-lamp fantasy world, it incorporates Fae folklore into an alternate-history Victorian era. Delving into the Faewilds, players take on the role of Realmwalker, reopening long-dormant Portals in search of a path home to Earth.

I wrote dialogue for Nightingale‘s flagship character, Puck, as well as other fan-favourites like Joan of Arc, Taliesin, Wilhelmina Sasse, Antonia Maury and several others. You can also find my work scattered across the Realms in a plethora of codex entries and item descriptions.

Press Reviews:

One of PCGamer’s initial reviews made specific reference to the backgrounds I designed for Nightingale’s character creator.
In a review from PC Mag, Nightingale’s narrative was highlighted as one of its strongest features, with a special call-out given to Puck.